Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
| |NAME| |%FOLLOWEROF|- |FOLLOWEROF| |%| |
|PLAYERNAME| |
|ALIGNMENT| |
|DEITY| |
|POOL.COST| |

|
| CHARACTER NAME |
PLAYER |
ALIGNMENT |
DEITY |
POINTS |
| |CLASSLIST| |
|EXP.CURRENT| |
|RACE| |
|SIZELONG| / |FACE| |
|HEIGHT| |
|WEIGHT| |
|VISION| |
| CLASS |
EXPERIENCE |
RACE |
SIZE / FACE |
HEIGHT |
WEIGHT |
VISION |
| |TOTALLEVELS| |
|EXP.NEXT| |
|AGE| |
|GENDER| |
|COLOR.EYE| |
|COLOR.HAIR|, |LENGTH.HAIR| |
| LEVEL |
NEXT LEVEL |
AGE |
GENDER |
EYES |
HAIR |
ABILITY NAME |
ABILITY SCORE |
ABILITY MODIFIER |
TEMPORARY SCORE |
TEMPORARY MODIFIER |
|FOR,%stat,0,COUNT[STATS]-1,1,1|
|IIF(STAT.%stat.NAME:DVR)|
|IIF(HASVAR:Deity)|
|STAT.%stat.NAME| |STAT.%stat.LONGNAME| |
|STAT.%stat.NOTEMP.NOEQUIP| |
|STAT.%stat.MOD.NOTEMP.NOEQUIP| |
|STAT.%stat| |
|STAT.%stat.MOD| |
|ENDIF|
|ELSE|
|STAT.%stat.NAME| |STAT.%stat.LONGNAME| |
|STAT.%stat.NOTEMP.NOEQUIP| |
|STAT.%stat.MOD.NOTEMP.NOEQUIP| |
|STAT.%stat| |
|STAT.%stat.MOD| |
|ENDIF|
|ENDFOR|
|
|
|
|
WOUNDS/CURRENT HP |
|
SUBDUAL DAMAGE |
|
DAMAGE REDUCTION |
|
SPEED |
HP
Hit Points |
|HP| |
|
|
|
|
|
|DR| |
|
|MOVEMENT|
|
AC
Armour Class |
|AC.Total| |
: |
|AC.Flatfooted| |
: |
|AC.Touch| |
= |
|AC.Base| |
+ |
|AC.Armor| |
+ |
|AC.Shield| |
+ |
|AC.Ability| |
+ |
|AC.Size| |
+ |
|AC.NaturalArmor| |
+ |
|AC.Misc| |
|
|
|
|SPELLFAILURE| |
|
|ACCHECK| |
|
|MAXDEX| |
|
|SR| |
|
|
|
TOTAL |
|
FLAT |
|
TOUCH |
|
BASE |
|
ARMOR BONUS |
|
SHIELD BONUS |
|
STAT BONUS |
|
SIZE BONUS |
|
NATURAL ARMOR |
|
MISC BONUS |
|
MISS CHANCE |
|
ARCANE FAILURE |
|
ARMOR CHECK |
|
MAX DEX |
|
SPELL RESIST. |
|
TEMP |
|
INITIATIVE Modifier |
|INITIATIVEMOD| |
= |
|STAT.1.MOD| |
+ |
|INITIATIVEBONUS| |
|
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
BASE ATTACK Bonus |
|ATTACK.MELEE|
|
|
|
|%VAR.TOTALPOWERPOINTS.GTEQ.1|
| PSI POWER POINTS |
| Base PP |
|VAR.BASEPOWERPOINTS.INTVAL| |
Bonus PP |
|VAR.BONUSPOWERPOINTS.INTVAL| |
Total PP |
|VAR.TOTALPOWERPOINTS.INTVAL| |
| |
|%|
|
SKILLS |
|
|
MAX RANKS |
|MAXSKILLLEVEL|/|MAXCCSKILLLEVEL| |
| SKILL NAME |
ABILITY |
SKILL MODIFIER |
ABILITY MODIFIER |
RANKS |
MISC MODIFIER |
|FOR,%skill,0,COUNT[SKILLS]-1,1,0|
|OIF(EVEN:%skill,, )|
| |OIF(SKILL%skill.UNTRAINED,◆,)| |
|SKILL.%skill| |
|SKILL.%skill.ABILITY| |
|SKILL.%skill.TOTAL| |
= |
|SKILL.%skill.ABMOD|
|
+ |
|SKILL.%skill.RANK|
|
+ |
|SKILL.%skill.MISC|
|
|ENDFOR|
◆= Useable Untrained
|
| SAVING THROWS |
TOTAL |
|
BASE SAVE |
|
ABILITY MODIFIER |
|
MAGIC MODIFIER |
|
EPIC MODIFIER |
|
MISC MODIFIER |
|
TEMPORARY MODIFIER |
CONDITIONAL MODIFIERS |
Fortitude Constitution |
|CHECK.FORTITUDE.TOTAL| |
= |
|CHECK.FORTITUDE.BASE| |
+ |
|CHECK.FORTITUDE.STATMOD| |
+ |
|CHECK.FORTITUDE.MAGIC|
|
+ |
|CHECK.FORTITUDE.EPIC|
|
+ |
|CHECK.FORTITUDE.MISC.NOMAGIC.NOSTAT|
|
+ |
|
Reflex Dexterity |
|CHECK.REFLEX.TOTAL| |
= |
|CHECK.REFLEX.BASE| |
+ |
|CHECK.REFLEX.STATMOD| |
+ |
|CHECK.REFLEX.MAGIC|
|
+ |
|CHECK.REFLEX.EPIC|
|
+ |
|CHECK.REFLEX.MISC.NOMAGIC.NOSTAT|
|
+ |
|
Will Wisdom |
|CHECK.WILLPOWER.TOTAL| |
= |
|CHECK.WILLPOWER.BASE| |
+ |
|CHECK.WILLPOWER.STATMOD| |
+ |
|CHECK.WILLPOWER.MAGIC|
|
+ |
|CHECK.WILLPOWER.EPIC|
|
+ |
|CHECK.WILLPOWER.MISC.NOMAGIC.NOSTAT|
|
+ |
|
|
TOTAL |
|
BASE ATTACK |
|
STAT |
|
SIZE |
|
EPIC |
|
MISC |
|
TEMP |
MELEE ATTACK BONUS |
|ATTACK.MELEE.TOTAL| |
= |
|ATTACK.MELEE|
|
+ |
|ATTACK.MELEE.STAT| |
+ |
|ATTACK.MELEE.SIZE|
|
+ |
|ATTACK.MELEE.EPIC|
|
+ |
|ATTACK.MELEE.MISC|
|
+ |
|
RANGED ATTACK BONUS |
|ATTACK.RANGED.TOTAL| |
= |
|ATTACK.RANGED|
|
+ |
|ATTACK.RANGED.STAT| |
+ |
|ATTACK.RANGED.SIZE|
|
+ |
|ATTACK.RANGED.EPIC|
|
+ |
|ATTACK.RANGED.MISC|
|
+ |
|
GRAPPLE ATTACK BONUS |
|ATTACK.GRAPPLE.TOTAL| |
= |
|ATTACK.GRAPPLE|
|
+ |
|ATTACK.GRAPPLE.STAT| |
+ |
|ATTACK.GRAPPLE.SIZE|
|
+ |
|ATTACK.GRAPPLE.EPIC|
|
+ |
|ATTACK.GRAPPLE.MISC|
|
+ |
|
|
| UNARMED |
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
|WEAPONH.TOTALHIT|
|
|WEAPONH.DAMAGE|
|
|WEAPONH.CRIT|/x|WEAPONH.MULT|
|
|FOR,%weap,0,2,1,1|
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
| Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|'
|
|ENDFOR|
| Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
| Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.THHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
| Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|IIF(WEAPON.%weap.CONTENTS:0)|
| Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|'
|
|ENDFOR|
| Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
| Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|
| AMMUNITION: |WEAPON.%weap.CONTENTS.%ammo|
|IIF(WEAPON.%weap.CONTENTS.%ammo.SPROP: )|
(|WEAPON.%weap.CONTENTS.%ammo.SPROP|)
|ENDIF|
|
| Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|'
|
|ENDFOR|
| Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT|
|
|ENDFOR|
| Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE| |
|ENDFOR|
Ammunition Used
|
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ |
|ENDFOR|
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee.OR.WEAPON.%weap.CATEGORY:NATURAL)|
|WEAPON.%weap.NAME|
|
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
|WEAPON.%weap.TOTALHIT|
|
|WEAPON.%weap.DAMAGE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
| HAND |
RANGE |
TYPE |
SIZE |
SPECIAL PROPERTIES |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.RANGE|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.THHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
| Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
| Special Properties |
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ENDIF|
|ENDIF|
|ENDFOR|
|%WEAPON.3|
|FOR,%weap,3,3,1,1|
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
| Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|'
|
|ENDFOR|
| Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
| Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|ENDIF|
|ENDIF|
|ENDFOR|
|%|
| 1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand. |
|%ARMOR.1|
|FOR.0,2,1,\ARMOR.EQUIPPED.%.NAME\
| TYPE | ARMOR BONUS | MAX DEX BONUS |
\ARMOR.EQUIPPED.%.TYPE\
| \ARMOR.EQUIPPED.%.TOTALAC\
| \ARMOR.EQUIPPED.%.MAXDEX\
|
| CHECK PENALTY | SPELL FAILURE | SPECIAL PROPERTIES |
\ARMOR.EQUIPPED.%.ACCHECK\
| \ARMOR.EQUIPPED.%.SPELLFAIL\
| \ARMOR.EQUIPPED.%.SPROP\
|
,,1|
|%|
PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
| EQUIPMENT |
| ITEM |
LOCATION |
QTY |
WT. |
COST |
|FOR,%equip1,0,(COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1)/2,1,0|
|OIF(EVEN:%equip1,, )|
|EQ.Not.Coin.NOT.Gem.%equip1.NAME.MAGIC~~|
|IIF(EQ.Not.Coin.NOT.Gem.%equip1.SPROP: )|
(|EQ.Not.Coin.NOT.Gem.%equip1.SPROP|)
|ENDIF|
|IIF(EQ.MERGELOC.Not.Coin.NOT.Gem.%equip1.NOTE: )|
(|EQ.MERGELOC.Not.Coin.NOT.Gem.%equip1.NOTE|)
|ENDIF|
|FOR,%charges,1,EQ.Not.Coin.NOT.Gem.%equip1.CHARGES,1,0|
☐
|ENDFOR|
|
|EQ.Not.Coin.NOT.Gem.%equip1.LOCATION|
|
|EQ.Not.Coin.NOT.Gem.%equip1.QTY|
|
|EQ.Not.Coin.NOT.Gem.%equip1.WT|
|
|EQ.Not.Coin.NOT.Gem.%equip1.COST|
|
|ENDFOR|
|
| ITEM |
LOCATION |
QTY |
WT. |
COST |
|FOR,%equip2,((COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1)/2)+1,COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1,1,0|
|OIF(EVEN:%equip2,, )|
|EQ.Not.Coin.NOT.Gem.%equip2.NAME.MAGIC~~|
|IIF(EQ.Not.Coin.NOT.Gem.%equip2.SPROP: )|
(|EQ.Not.Coin.NOT.Gem.%equip2.SPROP|)
|ENDIF|
|IIF(EQ.MERGELOC.Not.Coin.NOT.Gem.%equip2.NOTE: )|
(|EQ.MERGELOC.Not.Coin.NOT.Gem.%equip2.NOTE|)
|ENDIF|
|FOR,%charges,1,EQ.Not.Coin.NOT.Gem.%equip2.CHARGES,1,0|
☐
|ENDFOR|
|
|EQ.Not.Coin.NOT.Gem.%equip2.LOCATION|
|
|EQ.Not.Coin.NOT.Gem.%equip2.QTY|
|
|EQ.Not.Coin.NOT.Gem.%equip2.WT|
|
|EQ.Not.Coin.NOT.Gem.%equip2.COST|
|
|ENDFOR|
| TOTAL WEIGHT CARRIED/VALUE |
|TOTAL.WEIGHT| |
|TOTAL.VALUE| |
|
|
| WEIGHT ALLOWANCE |
| Light |
|WEIGHT.LIGHT| |
Medium |
|WEIGHT.MEDIUM| |
Heavy |
|WEIGHT.HEAVY| |
| MONEY |
|FOR.0,COUNT[EQTYPE.Coin],1,\EQTYPE.Coin.%.NAME\: \EQTYPE.Coin.%.QTY\, , ,1|
|FOR.0,COUNT[EQTYPE.Gem],1,\EQTYPE.Gem.%.QTY\x\EQTYPE.Gem.%.NAME\ (\EQTYPE.Gem.%.COST\) , , ,1|
|MISC.FUNDS, | |
|%FOLLOWERTYPE.Familiar|
| Familiar: |FOLLOWERTYPE.FAMILIAR.0.NAME| (|FOLLOWERTYPE.FAMILIAR.0.RACE|) |
| FORT: |
|FOLLOWERTYPE.FAMILIAR.0.CHECK.FORTITUDE.TOTAL| |
REF: |
|FOLLOWERTYPE.FAMILIAR.0.CHECK.REFLEX.TOTAL| |
WILL: |
|FOLLOWERTYPE.FAMILIAR.0.CHECK.WILLPOWER.TOTAL| |
HP: |
|FOLLOWERTYPE.FAMILIAR.0.HP| |
AC: |
|FOLLOWERTYPE.FAMILIAR.0.AC.Total| |
INIT: |
|FOLLOWERTYPE.FAMILIAR.0.INITIATIVEMOD| |
|FOR,%wep,0,COUNT[FOLLOWERTYPE.FAMILIAR.0.EQTYPE.WEAPON]-1,1,1|
| |FOLLOWERTYPE.FAMILIAR.0.WEAPON.%wep.NAME| |
|FOLLOWERTYPE.FAMILIAR.0.WEAPON.%wep.TOTALHIT| |
DAMAGE: |
|FOLLOWERTYPE.FAMILIAR.0.WEAPON.%wep.DAMAGE| |
CRITICAL: |
|FOLLOWERTYPE.FAMILIAR.0.WEAPON.%wep.CRIT|/x|FOLLOWERTYPE.FAMILIAR.0.WEAPON.%wep.MULT| |
|ENDFOR|
| Special: |
|FOLLOWERTYPE.FAMILIAR.0.SPECIALLIST| |
|%|
|%FOLLOWERTYPE.SPECIAL MOUNT|
| Special Mount: |FOLLOWERTYPE.SPECIAL MOUNT.0.NAME| (|FOLLOWERTYPE.SPECIAL MOUNT.0.RACE|) |
| FORT: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.CHECK.FORTITUDE.TOTAL| |
REF: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.CHECK.REFLEX.TOTAL| |
WILL: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.CHECK.WILLPOWER.TOTAL| |
HP: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.HP| |
AC: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.AC.Total| |
INIT: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.INITIATIVEMOD| |
|FOR,%wep,0,COUNT[FOLLOWERTYPE.SPECIAL MOUNT.0.EQTYPE.WEAPON]-1,1,1|
| |FOLLOWERTYPE.SPECIAL MOUNT.0.WEAPON.%wep.NAME| |
|FOLLOWERTYPE.SPECIAL MOUNT.0.WEAPON.%wep.TOTALHIT| |
DAMAGE: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.WEAPON.%wep.DAMAGE| |
CRITICAL: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.WEAPON.%wep.CRIT|/x|FOLLOWERTYPE.SPECIAL MOUNT.0.WEAPON.%wep.MULT| |
|ENDFOR|
| Special: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.SPECIALLIST| |
|%|
|%FOLLOWERTYPE.ANIMAL COMPANIONS|
|FOR,%anm,0,COUNT[FOLLOWERTYPE.ANIMAL COMPANIONS]-1,1,0|
| Animal Companion: |FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.NAME| (|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.RACE|) |
| FORT: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.CHECK.FORTITUDE.TOTAL| |
REF: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.CHECK.REFLEX.TOTAL| |
WILL: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.CHECK.WILLPOWER.TOTAL| |
HP: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.HP| |
AC: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.AC.Total| |
INIT: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.INITIATIVEMOD| |
|FOR,%wep,0,COUNT[FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.EQTYPE.WEAPON]-1,1,1|
| |FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.WEAPON.%wep.NAME| |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.WEAPON.%wep.TOTALHIT| |
DAMAGE: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.WEAPON.%wep.DAMAGE| |
CRITICAL: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.WEAPON.%wep.CRIT|/x|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.WEAPON.%wep.MULT| |
|ENDFOR|
| Special: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.SPECIALLIST|
|
|ENDFOR|
|%|
|%FOLLOWERTYPE.FOLLOWERS|
| HENCHMEN |
|
|FOR,%follower,0,COUNT[FOLLOWERTYPE.FOLLOWERS]-1,1,1|
|FOLLOWERTYPE.FOLLOWERS.%follower.NAME|,
|ENDFOR|
|
|%|
|%TEMPLATE.0|
|%|
|%MISC.MAGIC|
|%|
|%PROHIBITEDLIST|
| PROHIBITED |
|PROHIBITEDLIST|
|
|%|
|%DOMAIN.1|
| Cleric of |DEITY| |
Domain
|
Granted Power
|
|FOR.1,COUNT[DOMAINS]+1,1,\DOMAIN.%\
| \DOMAIN.%.POWER\
| , , ,0|
|%|
|IIF(HASFEAT:Turn Undead.OR.HASFEAT:Rebuke Undead)|
| TURN/REBUKE UNDEAD |
|IIF(HASFEAT:Turn Undead)|
TURN UNDEAD
|ELSE|
REBUKE UNDEAD
|ENDIF|
TURNING CHECK RESULT |
AFFECTED (MAX HIT DICE) |
TURN LEVEL |
|VAR.TurnLevelUndead.INTVAL| |
| TURN DAMAGE |
|VAR.TurnDiceUndead.INTVAL|d|VAR.TurnDieSizeUndead.INTVAL||VAR.TurnDamagePlusUndead.INTVAL.SIGN.NOZERO| |
| Up to 0 |
|(VAR.TurnLevelUndead-4).INTVAL| |
TURNING CHECK |
1d20|VAR.TurnCheckUndead.INTVAL.SIGN.NOZERO| |
| 1 - 3 |
|(VAR.TurnLevelUndead-3).INTVAL| |
TURNS/DAY |
|VAR.TurnTimesUndead.INTVAL| |
| 4 - 6 |
|(VAR.TurnLevelUndead-2).INTVAL| |
|FOR.0,TurnTimesUndead,5,☐, , ,1| |
| 7 - 9 |
Turn Level - 1 |
|IIF(HASFEAT:Turn Undead)|
NOTE: You destroy undead creatures with total hit dice up to |(VAR.TurnLevelUndead/2).INTVAL|. |
|ELSE|
NOTE: You command undead creatures with total hit dice up to |VAR.TurnLevelUndead.INTVAL|.
|ENDIF|
| 10 - 12 |
|(VAR.TurnLevelUndead+0).INTVAL| |
| 13 - 15 |
|(VAR.TurnLevelUndead+1).INTVAL| |
| 16 - 18 |
|(VAR.TurnLevelUndead+2).INTVAL| |
| 19 - 21 |
|(VAR.TurnLevelUndead+3).INTVAL| |
| 22+ |
|(VAR.TurnLevelUndead+4).INTVAL| |
|ENDIF|
|%WEAPON.3|
|FOR,%weap,3,3,1,1|
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
|ELSE|
|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.THHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
| Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|IIF(WEAPON.%weap.CONTENTS:0)|
| Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|'
|
|ENDFOR|
| Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
| Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|
| AMMUNITION: |WEAPON.%weap.CONTENTS.%ammo|
|IIF(WEAPON.%weap.CONTENTS.%ammo.SPROP: )|
(|WEAPON.%weap.CONTENTS.%ammo.SPROP|)
|ENDIF|
|
| Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|'
|
|ENDFOR|
| Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT|
|
|ENDFOR|
| Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE| |
|ENDFOR|
Ammunition Used
|
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ |
|ENDFOR|
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee.OR.WEAPON.%weap.CATEGORY:NATURAL)|
|WEAPON.%weap.NAME|
|
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
|WEAPON.%weap.TOTALHIT|
|
|WEAPON.%weap.DAMAGE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
| HAND |
RANGE |
TYPE |
SIZE |
SPECIAL PROPERTIES |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.RANGE|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.THHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
| Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
| Special Properties |
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ENDIF|
|ENDIF|
|ENDFOR|
|%|
|%WEAPON.4|
|FOR,%weap,4,COUNT[EQTYPE.WEAPON]-1,1,0|
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
| Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|'
|
|ENDFOR|
| Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
| Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.THHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
| Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|IIF(WEAPON.%weap.CONTENTS:0)|
| Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|'
|
|ENDFOR|
| Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
| Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|
| AMMUNITION: |WEAPON.%weap.CONTENTS.%ammo|
|IIF(WEAPON.%weap.CONTENTS.%ammo.SPROP: )|
(|WEAPON.%weap.CONTENTS.%ammo.SPROP|)
|ENDIF|
|
| Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|'
|
|ENDFOR|
| Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT|
|
|ENDFOR|
| Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE| |
|ENDFOR|
Ammunition Used
|
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ |
|ENDFOR|
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee)|
|WEAPON.%weap.NAME|
|
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
|WEAPON.%weap.TOTALHIT|
|
|WEAPON.%weap.DAMAGE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
| HAND |
RANGE |
TYPE |
SIZE |
SPECIAL PROPERTIES |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.RANGE|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.THHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
| Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
| Special Properties |
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ENDIF|
|ENDIF|
|ENDFOR|
|%|
|%WEAPONPROF|
| PROFICIENCIES |
|WEAPONPROFS|
|
|%|
| SPECIAL ABILITIES |
| |SPECIALLIST| |
|IIF(HASVAR:Deity)|
| SALIENT DIVINE ABILITIES |
| NAME |
DESCRIPTION |
|FOR,%feat,0,COUNT[FEATSALL]-1,1,0|
|OIF(EVEN:%feat,, )|
| |FEATALL.VISIBLE.%feat.TYPE=SalientDivineAbility| |
|FEATALL.VISIBLE.%feat.TYPE=SalientDivineAbility.DESC| |
|ENDFOR|
|ENDIF|
| FEATS |
| NAME |
DESCRIPTION |
|FOR,%feat,0,COUNT[FEATSALL]-1,1,0|
|OIF(EVEN:%feat,, )|
| |FEATALL.VISIBLE.%feat.!TYPE=SalientDivineAbility| |
|FEATALL.VISIBLE.%feat.!TYPE=SalientDivineAbility.DESC| |
|ENDFOR|
|
|FOR,%spellrace,COUNT[SPELLRACE],COUNT[SPELLRACE],1,0|
|IIF(%spellrace:0)|
|ELSE|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
|FOR,%spellbook,1,1,1,1|
|FOR,%class,0,0,1,1|
|FOR,%level,0,0,1,1|
|%SPELLLISTBOOK.%class.%level.%spellbook|
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|OIF(EVEN:%spell,,
)|
|SPELLMEM.%class.%spellbook.%level.%spell.NAME|
|
DC: |SPELLMEM.%class.%spellbook.%level.%spell.DC|
|
Save: |SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO|
|
Time: |SPELLMEM.%class.%spellbook.%level.%spell.CASTINGTIME|
|
Duration: |SPELLMEM.%class.%spellbook.%level.%spell.DURATION|
|
Rng: |SPELLMEM.%class.%spellbook.%level.%spell.RANGE|
|
Comp: |SPELLMEM.%class.%spellbook.%level.%spell.COMPONENTS|
|
SR: |SPELLMEM.%class.%spellbook.%level.%spell.SR|
|
School: |SPELLMEM.%class.%spellbook.%level.%spell.SCHOOL|
|
|OIF(EVEN:%spell,,
)|
Effect: |SPELLMEM.%class.%spellbook.%level.%spell.EFFECT|
|
Source: |SPELLMEM.%class.%spellbook.%level.%spell.SOURCEPAGE|
|
|OIF(EVEN:%spell,,
)|
Target Area: |SPELLMEM.%class.%spellbook.%level.%spell.TARGET|
|
|ENDFOR|
|
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|FOR,%class,0,0,1,1|
|FOR,%level,0,0,1,1|
|%SPELLLISTBOOK.%class.%level.%spellbook|
| |SPELLBOOKNAME.%spellbook| Innate Spells |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|OIF(EVEN:%spell,,
)|
|SPELLMEM.%class.%spellbook.%level.%spell.NAME|
|
DC: |SPELLMEM.%class.%spellbook.%level.%spell.DC|
|
Save: |SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO|
|
Time: |SPELLMEM.%class.%spellbook.%level.%spell.CASTINGTIME|
|
Duration: |SPELLMEM.%class.%spellbook.%level.%spell.DURATION|
|
Rng: |SPELLMEM.%class.%spellbook.%level.%spell.RANGE|
|
Comp: |SPELLMEM.%class.%spellbook.%level.%spell.COMPONENTS|
|
SR: |SPELLMEM.%class.%spellbook.%level.%spell.SR|
|
School: |SPELLMEM.%class.%spellbook.%level.%spell.SCHOOL|
|
|OIF(EVEN:%spell,,
)|
Effect: |SPELLMEM.%class.%spellbook.%level.%spell.EFFECT|
|
Effect: |SPELLMEM.%class.%spellbook.%level.%spell.SOURCEPAGE|
|
|OIF(EVEN:%spell,,
)|
Target Area: |SPELLMEM.%class.%spellbook.%level.%spell.TARGET|
|
|ENDFOR|
|
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|FOR,%spellbook,0,0,1,0|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-1,1,1|
|%SPELLLISTCLASS.%class|
| |SPELLLISTCLASS.%class|
|IIF(SPELLLISTTYPE.%class:Psionic)|
Powers
|ELSE|
Spells
|ENDIF|
|
| LEVEL |
|FOR,%level,0,MAXSPELLLEVEL.%class,1,1|
%level |
|ENDFOR|
| KNOWN |
|FOR,%level,0,MAXSPELLLEVEL.%class,1,1|
|SPELLLISTKNOWN.%class.%level| |
|ENDFOR|
| PER DAY |
|FOR,%level,0,MAXSPELLLEVEL.%class,1,1|
|SPELLLISTCAST.%class.%level| |
|ENDFOR|
|FOR,%level,0,MAXSPELLLEVEL.%class,1,1|
|FOR,%spellcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spellcount:0)|
|ELSE|
| LEVEL %level |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|OIF(EVEN:%spell,,
)|
|SPELLMEM.%class.%spellbook.%level.%spell.BONUSSPELL||SPELLMEM.%class.%spellbook.%level.%spell.NAME|
|
DC: |SPELLMEM.%class.%spellbook.%level.%spell.DC|
|
Save: |SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO|
|
Time: |SPELLMEM.%class.%spellbook.%level.%spell.CASTINGTIME|
|
Duration: |SPELLMEM.%class.%spellbook.%level.%spell.DURATION|
|
Rng: |SPELLMEM.%class.%spellbook.%level.%spell.RANGE|
|
Comp: |SPELLMEM.%class.%spellbook.%level.%spell.COMPONENTS|
|
SR: |SPELLMEM.%class.%spellbook.%level.%spell.SR|
|
School: |SPELLMEM.%class.%spellbook.%level.%spell.SCHOOL|
|
|IIF(SPELLLISTTYPE.%class:Psionic)|
|FOR,%ppcost,(%level*2)-1,(%level*2)-1,1,1|
|IIF(%ppcost:-1)|
PP: 0/1
|ELSE|
PP: %ppcost
|ENDIF|
|ENDFOR|
|
|ELSE|
☐☐☐
|ENDIF|
|OIF(EVEN:%spell,,
)|
Effect: |SPELLMEM.%class.%spellbook.%level.%spell.EFFECT|
|
Source: |SPELLMEM.%class.%spellbook.%level.%spell.SOURCEPAGE|
|
|OIF(EVEN:%spell,,
)|
Target Area: |SPELLMEM.%class.%spellbook.%level.%spell.TARGET|
|
|ENDFOR|
|ENDIF|
|ENDFOR|
|ENDFOR|
| * = Domain/Specialty Spell |
|%|
|ENDFOR|
|ENDFOR|
|FOR,%memorised,COUNT[SPELLRACE]+COUNT[SPELLBOOKS]-2,COUNT[SPELLRACE]+COUNT[SPELLBOOKS]-2,1,0|
|IIF(%memorised:0)|
|ELSE|
|FOR,%spellrace,COUNT[SPELLRACE],COUNT[SPELLRACE],1,0|
|IIF(%spellrace:0)|
|ELSE|
|FOR,%spellbook,1,1,1,0|
|FOR,%class,0,0,1,0|
|FOR,%level,0,0,1,0|
|%SPELLLISTBOOK.%class.%level.%spellbook|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
| Racial Innate |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.TIMES:At Will)|
| At Will |
|ELSE|
|
|FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,☐,NONE,NONE,2|
|
|ENDIF|
|SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |
|ENDFOR|
|
|
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|FOR,%class,0,0,1,1|
|FOR,%level,0,0,1,1|
|%SPELLLISTBOOK.%class.%level.%spellbook|
| |SPELLBOOKNAME.%spellbook| Spells |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.TIMES:At Will)|
| At Will |
|ELSE|
|
|FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,☐,NONE,NONE,2|
|
|ENDIF|
|SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |
|ENDFOR|
|
|
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|FOR,%foo,COUNT[SPELLRACE],COUNT[SPELLRACE],1,1|
|FOR,%bar,COUNT[SPELLSINBOOK0.%spellbook.0],COUNT[SPELLSINBOOK0.%spellbook.0],1,1|
|IIF(%foo:0.OR.%bar:0)|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
| |SPELLBOOKNAME.%spellbook| |
|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-1,1,1|
|%SPELLLISTCLASS.%class|
| |SPELLLISTCLASS.%class| |
|FOR,%level,0,4,1,1|
|FOR,%spelllevelcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spelllevelcount:0)|
|ELSE|
| Level %level |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|
|FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,☐,NONE,NONE,1|
|
|SPELLMEM.%class.%spellbook.%level.%spell.BONUSSPELL||SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |
|ENDFOR|
|ENDIF|
|ENDFOR|
|
|ENDFOR|
|FOR,%level,5,9,1,1|
|FOR,%spelllevelcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spelllevelcount:0)|
|ELSE|
| Level %level |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|
|FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,☐,NONE,NONE,1|
|
|SPELLMEM.%class.%spellbook.%level.%spell.BONUSSPELL||SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |
|ENDFOR|
|ENDIF|
|ENDFOR|
|
|ENDFOR|
|%|
|ENDFOR|
| * = Domain/Specialty Spell |
|ELSE|
|ENDIF|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|%BIO|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
| |NAME| |%FOLLOWEROF|- |FOLLOWEROF| |%| |%BIO| |
 |
|RACE|
|
| RACE |
|AGE|
|
| AGE |
|HEIGHT|
|
| HEIGHT |
|WEIGHT|
|
| WEIGHT |
|COLOR.EYE|
|
| EYE COLOR |
|COLOR.SKIN|
|
| SKIN COLOR |
|COLOR.HAIR|
|
| HAIR COLOR |
|LENGTH.HAIR|
|
| HAIR LENGTH |
|PHOBIAS|
|
| PHOBIAS |
|PERSONALITY1| |PERSONALITY2|
|
| PERSONALITY TRAITS |
|INTERESTS|
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| INTERESTS |
|SPEECHTENDENCY|, |CATCHPHRASE|
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| SPOKEN STYLE |
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| Description |
|DESC, |
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| Home |
|%REGION| From |REGION|. |%| |%BIO| |RESIDENCE|, |LOCATION|
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| Biography |
|BIO, |
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|%|
|%NOTES|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
| Notes |
|FOR,%note,0,COUNT[NOTES]-1,1,1|
| |NOTE.%note.NAME| | |NOTE.%note.VALUE| |
|ENDFOR|
|%|